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Flare Pistols?

 
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ArgonV
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PostPosted: Wed Jul 06, 2005 7:45 pm    Post subject: Flare Pistols? Reply with quote

Recon3, I know you and I talked about this... The only way I can see this working is if I add an invisible rocket launcher to the pilot with say 1-2 shots. Would this be acceptable or should we not even bother?
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Recon3
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PostPosted: Thu Jul 07, 2005 12:05 am    Post subject: Reply with quote

Sure! 1-2 would be just fine!
Would unlimited ammo create them non-stop?
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ArgonV
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PostPosted: Thu Jul 07, 2005 12:16 am    Post subject: Reply with quote

Yes it would...
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Recon3
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PostPosted: Thu Jul 07, 2005 1:01 am    Post subject: Reply with quote

Great! Cool
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ArgonV
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PostPosted: Thu Jul 07, 2005 1:52 am    Post subject: Reply with quote

Done! Testing with the Nieuport 17c1. Works great so far! Big Grin
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-Jason R.
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ArgonV
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Joined: 24 Dec 2002
Last Visit: 24 Apr 2018
Posts: 5218
Location: Texas, USA

PostPosted: Thu Jul 07, 2005 2:08 am    Post subject: Reply with quote

Ok question:

The AI drops the flares if they attack anything. So should I just make one seperate loadout (Guns) with flares added so if you wish you can select flares via the ME? Or should I add flares to every loadout, and the AI will just use them before entering combat?
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