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Multiple Controllers/Joysticks?

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Air Commodore - JAG
Air Commodore - JAG

Joined: 24 Dec 2002
Last Visit: 20 Jan 2019
Posts: 753
Location: Central Illinois

PostPosted: Mon Oct 15, 2007 11:15 pm    Post subject: Multiple Controllers/Joysticks? Reply with quote

From the Patch Readme file...:

"There are three new keywords to use in the sdemons.ini file: Joystick,
Joystick1 and Joystick2
These have to be given the exact name of the game adapter you want to use
as it appears in the control panel or in the FSSDOEJoystick utility
(included in this package too)
Joystick=Logitech WingMan Force 3D USB
Joystick1=CH F-16 CombatStick - Rev 2

These being defined, you can now use JoystickAxisX, JoystickAxisY, etc..
in the keyboard.inp file in order to refer to the game adapter defined by
the "Joystick" entry and Joystick1AxisX, Joystick1Button5, etc... Of
course, same applies for Joystick2.

If you do not define any Joystick entry in sdemons.ini, Joystick will be
assigned the first game adapter, Joystick1 the second, and so on..

Side effect: even if you plan to use a single game adapter in SDOE but
that you have more than one linked to your PC, there is no need for it to
be the first one any more."

Does anyone take advantage of this? I've been fooling around with it
and in my installation the first listing in the sdemons.ini file seems to
be the default joystick wheather it's listed as Joystick, Joystick1 or
joystick 2.

In the above example if I made the listings in the reverse order in the
sdemons.ini file ie. Joystick1 first and Joystick second like this:

Joystick1=CH F-16 CombatStick - Rev 2
Joystick=Logitech WingMan Force 3D USB

CH F-16 CombatStick - Rev 2 would become the default joystick even
though it is labled joystick1. Confused

If anyone is running multiple controllers could you test this for me and
let me know what happens? Thanks.
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