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Re-doing the Sopwith Pup fuselage...

 
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ArgonV
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Joined: 24 Dec 2002
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PostPosted: Thu Apr 30, 2009 4:42 pm    Post subject: Re-doing the Sopwith Pup fuselage... Reply with quote

It's simply a mess! The mesh is very old, a Mr. Blob original that has been tweaked and tweaked to get to look right. This don't line up properly and there are polys overlapping polys. I'm starting a new fuselage, and I'm going to try and use the existing skin without tweaking it as much as possible. Wish me luck!
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ArgonV
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Joined: 24 Dec 2002
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Location: Texas, USA

PostPosted: Thu Apr 30, 2009 7:26 pm    Post subject: Reply with quote

Ok! I have a Beta ready to test. Updated the fuselage 3d mesh, the damaged fuselage 3d mesh as well as the cockpit. Had to tweak FlyXWire's skin a bit to get it all to fit properly. The old 3d mesh was simply not accurate... Also aligned the parts to fit properly (Center wing struts, tailplane, landing gear and guns).

Who wants to test?
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Skid
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Joined: 30 Dec 2002
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Location: Kent, England

PostPosted: Wed May 13, 2009 3:57 pm    Post subject: Reply with quote

Did you get a tester ? If not send it my way to stop me getting bored, cos it's raining and I can't get my plaster wet Smile
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ArgonV
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PostPosted: Wed May 13, 2009 4:07 pm    Post subject: Reply with quote

Nope! But I will package it up and send it your way! Smile Thanks! I have so much keeping me busy in real life... With the job and the many events going on during the weekends. Haven't had much time for SDOE or my gaming PC!
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ArgonV
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PostPosted: Thu May 14, 2009 2:59 pm    Post subject: Reply with quote

PM sent Skid!
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Skid
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PostPosted: Thu May 14, 2009 4:14 pm    Post subject: Reply with quote

PM and file got Smile
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ArgonV
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PostPosted: Thu May 21, 2009 1:57 pm    Post subject: Reply with quote

Did you have a chance to look at her?
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Skid
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Location: Kent, England

PostPosted: Thu May 21, 2009 4:03 pm    Post subject: Reply with quote

Spooky, I just came here to let you know.

It looks really nice, and has fixed the issues I could see on the old model, plus the engine cowling is no longer some sort of octagon Smile

The only problem I have spotted is that the two port wing struts, and the back strut on the starboard side, poke through the upper wing top surface very slightly.
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ArgonV
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PostPosted: Thu May 21, 2009 4:08 pm    Post subject: Reply with quote

Thanks! I will correct the strut issue. Smile Aye the old fuse 3d mesh was a real mess. Too difficult to clean up, so I used the Sopwith Triplane's fuse mesh and edited it.
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ArgonV
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PostPosted: Wed Dec 09, 2009 5:51 am    Post subject: Reply with quote

Just to note, this will be in the upcoming Plane Pack 5 Patch.
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