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Known FS-WWI Plane Pack 4 and related bugs:
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ArgonV
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PostPosted: Mon Dec 27, 2004 6:58 pm    Post subject: Known FS-WWI Plane Pack 4 and related bugs: Reply with quote

The two missions shipped with the Tobruk Terrain are WW2-only missions and will CTD the game if you don't have the files needed. You can simply delete them from the Fighter Squadron\Media\Missions\Tobruk folder.

The Night raid on Marquion and Fokker Scourage missions for Snowy Somme in the Missions menu of the game CTD after loading Targets.

The Fokker Dr.1a will CTD if you try and trim it.

The Fokker Dr.1a stalls too quickly.
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Last edited by ArgonV on Wed Jan 14, 2009 4:38 am; edited 1 time in total
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Recon3
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PostPosted: Mon Dec 27, 2004 8:08 pm    Post subject: Reply with quote

Check the SE5a take-off Training mission. For me her tailskid is sunk into the earth at startup.
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Recon3
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PostPosted: Mon Dec 27, 2004 8:13 pm    Post subject: Reply with quote

At times I've flipped right over right after startup.
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Flatline54
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PostPosted: Mon Dec 27, 2004 11:03 pm    Post subject: Reply with quote

I'll check that one again Recon.
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Flatline54
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PostPosted: Mon Dec 27, 2004 11:17 pm    Post subject: Reply with quote

Just tried it and had no problems. The SE5 really torques bad but it always did for me anyway. Let the engine run for a bit before you increase throttle and only give it about 1/4 power. This will allow you to taxi and straighten out. Then give her full and she lifts off on her own at about 70 mph. Fly with the HUD on and keep her just below +10. That is the "sweet spot" for the SE5. She will climb and increase speed there. Hope this helps.
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Recon3
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PostPosted: Tue Dec 28, 2004 12:31 am    Post subject: Reply with quote

I'm still flying the SE5a.sm Argon gave me a few weeks before the PP4 release (which I'm using to rebuild). He probably fixed his up just before the release.
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ArgonV
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PostPosted: Tue Dec 28, 2004 12:38 am    Post subject: Reply with quote

Ahhh... I had forgotten that you're building off the old SM file. Wink I too just tested this with no problems, but this explains it! Poke Tounge
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Recon3
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PostPosted: Tue Dec 28, 2004 5:09 am    Post subject: Reply with quote

Right then. Everything is under control Cool

Argon, just noticed yesterday you added something to the Lewis gun that makes it 'connected' to the Lewis mount. It's not floating in mid-air. Good on ya mate. Wink
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ArgonV
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PostPosted: Tue Dec 28, 2004 5:11 am    Post subject: Reply with quote

Yes. I took your advice on the matter. Big Grin
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ArgonV
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PostPosted: Sat Jan 01, 2005 6:35 pm    Post subject: Reply with quote

*BUMP*
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ArgonV
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PostPosted: Sun Jan 02, 2005 1:42 am    Post subject: Reply with quote

LOL I know Plane Pack 4 is perfect guys, but it can't be that perfect... Laugh Poke Tounge Report those bugs!! Even the smallest ones. Big Grin
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WingChaps
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PostPosted: Sun Jan 02, 2005 2:15 am    Post subject: Reply with quote

SMALLEST ONES?

How about the ground unit for the Renault tank is misspelled Renauld, with a 'd', in the mission editor? Wink
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ArgonV
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PostPosted: Sun Jan 02, 2005 2:23 am    Post subject: Reply with quote

Woohoo a bug!!!!!!!! Big Grin Fixed.
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FlyXwire
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PostPosted: Sun Jan 02, 2005 2:52 am    Post subject: Reply with quote

The Fokker Dr.I's flight model. Poke Tounge

Bugs me! Confused
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ArgonV
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PostPosted: Sun Jan 02, 2005 2:54 am    Post subject: Reply with quote

Yeah, but we know that was already a bug going into it. BTW, how do you like the one I sent Flatline thus far?
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