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Finishing up my SSDIII
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Recon3
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PostPosted: Sun Jan 01, 2006 6:54 am    Post subject: Finishing up my SSDIII Reply with quote

I think I started her 2 years ago. Wow! that's a long time.
Anyways, I figure it's time to come out with my own A/C atm, rather than try to improve on somebody elses, although I haven't ruled out the latter.

I've been at it for about 2 weeks and making reasonable progress.

...for what it's worth
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ArgonV
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PostPosted: Mon Jan 02, 2006 12:57 am    Post subject: Reply with quote

Excellent mate!!!! Big Grin Big Grin

Do you have any screenies for us to drool over??? I was wondering if you'd canned this project or just pushed it aside while taking up all the other rebuilds you've done. (Thanks for all those btw!!!! They all turned out better than I had ever dreamed)

Wow this will be your very first scratch build kite!!! A monumental step in kite making for SDOE. Cool

Can't wait to see more progress on this as the project progresses.
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Recon3
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PostPosted: Mon Jan 02, 2006 5:29 am    Post subject: Reply with quote

A large part of her has already been completed.
Basically the cockpit needs to be finished and paint scheme. A certain amount of knit-picking will follow. I don't have a lot of info for the cockpit. What I have is a bit cryptic.

I transformed her using the DVII, so she has the two types of wheels, thanks to you.

Two years ago I started her off using the Camel but recently abandoned that and morphed parts onto the DVII, hence the questions regarding lower wing ailerons. Wink

...will post pix soon.
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Recon3
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PostPosted: Tue Jan 10, 2006 8:09 pm    Post subject: Reply with quote

Update...



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Recon3
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PostPosted: Tue Jan 10, 2006 9:31 pm    Post subject: Reply with quote

Here she is partially clothed


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ArgonV
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PostPosted: Wed Jan 11, 2006 6:31 am    Post subject: Reply with quote

Nice!!!! Big Grin Some sweet modeling there mate.
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Recon3
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PostPosted: Wed Jan 11, 2006 9:02 pm    Post subject: Reply with quote

Argon, the DVII has 6 wheel LODS as you might remember;

(1) Left Wheel w/
left wheel cover1
left wheel cover2
(2) Right Wheel w/
right wheelcover1
right wheelcover2

I want the wheel with spokes to remain mapped to the FokkerDVII/texture/folder.

I want the SSDIII covered wheel (non-spokes) to be mapped to a tif inside the SSDIII/texture/folder.

Do you think (or remember if) I should map the 'cover2' LOD only?

Not sure if I explained this properly Sad
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ArgonV
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PostPosted: Wed Jan 11, 2006 9:22 pm    Post subject: Reply with quote

Wheel cover 2 is the object with the solid lod. So you should extract the lod, ramap the texture, set the texture index in the lod file and then type in the path to the texture index under the textures tab on the left of OpenPlaneStudio under the right index number. Smile
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Recon3
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PostPosted: Wed Jan 11, 2006 9:30 pm    Post subject: Reply with quote

Excellent... Thanks!
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Recon3
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PostPosted: Wed Jan 11, 2006 10:00 pm    Post subject: Reply with quote

'wheelcover2', for both right/left wheels, is transparent when opened up in AC3d. Ya sure 'bout this? Laugh
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Recon3
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PostPosted: Wed Jan 11, 2006 10:20 pm    Post subject: Reply with quote

Your right. just checked the tex ref in the DVII and compared it to the LODS
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ArgonV
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PostPosted: Thu Jan 12, 2006 1:12 am    Post subject: Reply with quote

Well great! Big Grin
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Recon3
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PostPosted: Fri Jan 13, 2006 11:31 pm    Post subject: Reply with quote

DR1 Compass confusion!!!!!!

I imported the DR1 compass over to my SSDIII and noticed something very interesting.

I always thought there was something screwy with that compass but couldn't put my finger on it.

It wasn't being completely honest with me, so I tried flipping the tif vertically. That didn't fix it. So I tried reversing the W & O. That didn't work either, then the N and S. It drove me nuts!!!!!

Then I figured the compass face might me spinning the wrong way, so I switched the min/max (360degrees), and Lo and behold!!!!

I can now be sure where I'm going, by where I've been Laugh
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ArgonV
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PostPosted: Sun Jan 15, 2006 7:30 am    Post subject: Reply with quote

Wow strange!!!! I'll have to fix this on the Fokker Dr.1a Big Grin
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Recon3
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PostPosted: Tue Feb 14, 2006 9:31 pm    Post subject: Reply with quote

Argon, are you taking a break from this FSWW1 stuff?
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