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Feuerlilie SAM
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7mks
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PostPosted: Sat Mar 13, 2010 4:48 pm    Post subject: Feuerlilie SAM Reply with quote

The Feuerlilie SAM has passed field trials.
Going into production now.

Video:
Feuerlilie RC1


Last edited by 7mks on Wed Mar 31, 2010 4:12 pm; edited 3 times in total
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Skid
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PostPosted: Sat Mar 13, 2010 7:35 pm    Post subject: Reply with quote

Sweet Smile
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7mks
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PostPosted: Wed Mar 17, 2010 8:29 am    Post subject: Reply with quote

Video link added to top post.
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7mks
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PostPosted: Fri Mar 19, 2010 3:58 am    Post subject: Reply with quote

The camo netting has been redone. Texture a 100 times better. Also the netting is now attached to a frame (which in turn is attached to the launcher - thus moves accordingly).
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Shadow OPS
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PostPosted: Fri Mar 19, 2010 10:43 am    Post subject: Reply with quote

As always, simply amazing work.
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7mks
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PostPosted: Sat Mar 20, 2010 3:14 pm    Post subject: Reply with quote

The final/released version should be very good - I hope.

Question, what LOS/DOF restrictions should it have? I thought about 65 vertical, but should the launcher be able to rotate a full 360?
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ArgonV
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PostPosted: Sun Mar 21, 2010 12:40 am    Post subject: Reply with quote

Yes I think so. That way you don't have to worry too much about angle placement in the mission editor.
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7mks
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PostPosted: Wed Mar 24, 2010 7:14 pm    Post subject: Reply with quote

New Video:
Feuerlilie RC1


Last edited by 7mks on Wed Mar 31, 2010 4:12 pm; edited 1 time in total
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Jerry
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PostPosted: Wed Mar 24, 2010 11:18 pm    Post subject: Reply with quote

Is there anyway to shorten the exhaust flames? Or turn them into smoke after a short distance? Several hundred yards of flame is not realistic. Thanks.
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7mks
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PostPosted: Thu Mar 25, 2010 3:02 am    Post subject: Reply with quote

Yes, you're right. Finally some Feedback! Clapping Okay longer delay. #Microwave

I have to dig around and try to find a solution. In the ops.dll is a "hidden"
smoke parameter, "smkVisLimit"...... maybe that can help?




>Works perfect
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7mks
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PostPosted: Wed Mar 31, 2010 4:11 pm    Post subject: Reply with quote

Release Candidate Video:
Feuerlilie RC1

Last call for feedback concerning version 1
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Jerry
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PostPosted: Wed Mar 31, 2010 5:20 pm    Post subject: Reply with quote

Very impressive. Exhaust is much better. Thumbs Up
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ArgonV
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PostPosted: Wed Mar 31, 2010 9:27 pm    Post subject: Reply with quote

Wow that is awesome!!!! Amazing what one can accomplish with SDOE to this day!
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7mks
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PostPosted: Thu Apr 01, 2010 2:59 am    Post subject: Reply with quote

Added the smkVisLimit parameter to the exhaust smoke. Have it set at
7000 (feet?). That way there is no long smoke trail either. Smoke seems to disapate faster.
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Shadow OPS
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PostPosted: Fri Apr 02, 2010 12:27 pm    Post subject: Reply with quote

Almost makes me want to dig out OPS and mess with a few things (almost, I am not a modeller though)
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